Use qmake to generate a makefile then run make. Next run windeployqt terrafirma.exe which will copy all of the necessaryįinally change back into the main TerraFirma directory and run:Ĭ:\Qt\QtIFW-4.0.1\bin\binarycreator.exe -c config\config.xml -p packages terrafirmaInstall.exe Building for Linux: Whichever environment applies to your setup. Also, open that folder in theĭeveloper command prompt and run c:\Qt\5.13.0\msvc2017_64\bin\qtenv2.bat or How to do a Windows release:Ĭompile a release version using Qt Creator. It is strongly advised to back up the character files before proceeding to use any kind of inventory editor. Inventory editors are primarily designed for the PC version of Terraria. You can manually specify the location of Terraria.exe if you wish the names used in Terrafirma to match the ones used in Terraria. An inventory editor is a third-party program that allows adding or removing items from the inventory of a local character, and in many cases, edit other character data. If it cannot find it, it will list all items and blocks using their tag instead of a translated name. It will use Steam by default to help locate it. Note: Because I'm using Terraria's localization, Terrafirma now needs to know Added support for showing the Beastiary.Reworked everything to use Terraria's language files.Cross-platform mapping for Terraria New Features
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